Creative content and marketing

Profile

I’m Adam Sliger, and Orlando based creative marketing director. I have extensive experience overseeing creative and artistic execution of marketing materials, as well as content for live events and immersive attractions. Below are some highlights of my favorite projects.

DIGITAL:

As an art director for marketing materials, I seek to create high impact, eye catching media.

Below are some highlights of marketing photoshoots I directed.

When drafting creative briefs and shot lists, I prioritize:

  • Visual impact

  • Atmosphere

  • Composition

  • Color

  • Technical Aspects (framing for various media such as printed billboards, social ads, etc)

TRAILERS AND ANNOUNCEMENT VIDEOS:

Dragons & Fairies Announcement (Director)

Dazzling Nights (Director) – Video highlighting the experience at Dazzling Nights Orlando

Color Day Teaser (Director, editor) - A short teaser to pique interest in the event

JOYBOX Teaser (Director) – Teaser trailer for JOYBOX, an interactive art experience featuring neon lights and music.

PRINT:

Experience with print advertisement, including:

  • Design (Photoshop, Illustrator)

  • Understanding file specifications (dimensions, resolution, bleed, etc…)

  • Purchasing billboard and magazine ad space

 

3D DesigN:

Universal Arcade (Personal project, Blender)

A concept I created for an arcade at Universal Studios Florida, which would be located in the former Blue Man Group theater.

I created mockups of fictional arcade games based on the former Dueling Dragons ride and the mascot Earl the Squirrel, and included pinball machines from popular Universal films.

Created in Blender, edited and overlays added in InShot.

Crash Landing (Character study, Blender)

Modeled and animated in Blender, color grading and effects in Premiere Pro.

A 1960’s style toy robot experiences Earth for the first time.

Park Kid (Character Study, Blender)

A 3D character study of a child at a park, created totally from scratch in Blender. All sculpting, materials, and textures were created by hand.

This is my take on the design style of toys I played with as a child, but modernized slightly.

AudioScape Convention Booth (AutoDesk Fusion)

This is a simple concept for a convention booth display for AudioScape, a pro audio brand. The front of the display is a giant version of one of their popular studio recording devices, complete with knobs and a VU meter, and the rear of the display houses a model recording studio.

Created in 3D space using Autodesk Fusion.